Coronavirus Launches Roblox to Four Million Concurrent Players In 2020
Por um escritor misterioso
Descrição
The past few weeks has seen unprecedented growth in Roblox active users, with the platform first smashing through 3 million concurrent (in-game) players in early March, and hitting the 4 million mark just 2 weeks later. This is most likely due to the coronavirus pandemic, currently sweeping the globe and closing schools and workplaces. Shown below is the peak weekly concurrent players in millions, from December 2019 to March 2020, as measured by RTrack.
Fortnite and the Metaverse: Why Epic Games may build the next version of the Internet - The Washington Post
Games industry rallies in fight against COVID-19
Fashion Ecommerce Trends + Stats 2024
Roblox: Cultural Currency
How Roblox Grows: From Virtual Playground to Global Empire
The trouble with Roblox, the video game empire built on child labour, Games
Top Mobile Games by Worldwide Revenue for April 2020
What is Roblox? Everything You Need to Know About the Social Gaming Platform
MTI, Free Full-Text
Coronavirus Launches Roblox to Four Million Concurrent Players In 2020
Ava Max Hosts Roblox 'Heaven & Hell' Album Launch Party
Your Early Access launch? It (kinda!) is your launch
Among Us - Wikipedia
Game maker Roblox's value rockets seven-fold during pandemic - BBC News
Top mobile apps of 2020: TikTok, Fitbit, 'Roblox' and 'Among Us' lead the way – GeekWire
de
por adulto (o preço varia de acordo com o tamanho do grupo)