Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on the Rocks

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Gary Kasparov, one of the greatest chess players of all time, developed advanced chess after losing his 1997 match to IBM’s Deep Blue supercomputer.
Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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Weak Human, Strong Force: Applying Advanced Chess to Military AI - War on  the Rocks
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