Stutter-stepping, League of Legends Wiki
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Stutter-stepping is a movement technique utilized to increase a champion's attack efficiency. This is primarily practiced by marksmen because they need to output as many basic attacks as possible. A basic attack consists of three animations: Windup, Firing, and Recovery. A movement command can be issued to cancel the current animation, except during the firing animation when the attack is launched (Ranged champions usually launch a projectile). When set to attack, a champion will automatically p
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