Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including the addition of an enormous live-action Mario that didn't make the cut

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During development, the Super Mario Bros. Wonder devs had an idea-sharing session and came up with over 2,000 concepts.
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Launching for Nintendo Switch on Oct. 20, Super Mario Bros. Wonder puts a fresh spin on the classic Mario formula with game-changing new abilities and
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
Super Mario Bros. Wonder
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
Super Mario Bros. Wonder devs reveal unused idea for live action
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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